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Agitated Waters

Agitated Waters

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event  Water ·  Events (all zones)
You see a few water blobs playing in the agitated waters before the waterfalls. One of them approaches you and seems to be curious about your armor. Surely if you give it a piece of armor, the water blob will follow you for quite a while, but the armor will be lost. Perhaps you could try to befriend it in a less troublesome way. What do you want to do? [Leave] You don't want to waste your time here. You walk away from there and leave the blobs behind. [Play] You try to befriend it by playing with it for a while.: Group [6 or higher] [Success] After playing with it for a while, it seems to have taken a liking to you and starts to follow you. [Fail] After playing with it for a while, it seems that you have not managed to gain its trust, and it turns back to its companions. You get: XP 4 Receive Water Blob Water Blob1 [Any hero with an Armor item]: "I will sacrifice my armor to befriend it. The blob is very happy with your offering, consumes it in a moment and starts to follow you. You get: XP 16 The hero who chose this option loses their Armor, but the heroes receive a Water Blob pet. It can be given to any hero, not just the one who sacrificed their armor. Water Blob1
← Comes afterCampsite (Aquarfall)🗺 Zone mapThe Aquarfall Marsh