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← Comes afterHall (North)Hall (East)Stairs (Ancient Pyramid North)Leads to →Ulminin Obelisk🗺 Zone map
★ XP
Choices & outcomes 6 options›
[Combat] Without wasting any time, you charge at it.
⚔ Fight
You take the lich by surprise and combat begins Begin Combat. All heroes start with Fast 2
[Rest Max HP +40% hp] You try to rest behind a nearby sarcophagus before starting the fight. Group [5 or lower]
🎲 Group 5-❤ Max HP ,
Success: heal 40% of max HP, then fight the lich. Crit: you also surprise it. Fail: you heal but the lich is alerted. Crit fail: no rest and the party enters the fight frightened.notawiki summary
[Navalea] "I knew him... he shouldn't have ended up like that!"
🧍 Navalea only⚔ Fight★ XP 4
[Laia] "I will pray to Basthet for our victory."
🧍 Laia only⚔ Fight★ XP 4
🧍 Zek only★ XP 4
Success: Zek tries to control the lich, but the undead creature's magic is unmatched, and he is unable to subdue him. So, he opts for his best alternative. In a clever use of dark energy, while the lich and Zek are focused on controlling their magical powers, the ratman overcharges the lich's magic, causing him to lose control and triggering an explosion. This wounds the lich and gives you time to get into position. In the end, Zek proves himself right when he claims to be the master of dark magic! You get: XP 4 All enemies start the fight with Dark 4 and Vulnerable 4
🧍 Reginald only
Success: Reginald prays to the Light, and a bolt of holy energy emanates from his weapon, striking the lich. For a moment, the creature seems unable to move, but it slowly regains control of itself, though it is now infused with the power of Light and visibly weakened. Reginald readies his weapon without saying a word, prepared to finish the job, and you follow his lead. Enemies begin combat with Sanctify 4
Lines marked notawiki summary are written by us from the game’s event data, not taken from the wiki.