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★ XP💰 Gold⚠ Curse risk
Choices & outcomes 3 options›
[Leave] You don't want to waste your time here.
No outcome recorded for this choice.
[Play] You try to befriend it by playing with it for a while. Group [6 or higher]
🎲 Group 6+★ XP 4⚠ Curse risk🃏 Item draft
Success: Item Draft (Metal Blob or Gold? ) • Fail: After playing with it for a while, it seems that you have not managed to gain its trust, and it turns back to its companions. You get: XP 4 • Critical failure: After playing with it for a while, it seems that you have not been able to gain its trust. Somehow you seem to have made it angry and it goes away very quickly. You feel somewhat disheartened by this. You get: XP 4 Heroes get: Low Self-Esteem Injury
[Any Character] "I will sacrifice my armor to befriend it." [requires a character with any Armor item]
🃏 Item draft
Chosen character loses their Armor Item Item Draft (Metal Blob or Gold? )