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Scrolls and scripts

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event  Archive ·  Events (all zones)
You step into a dust-choked chamber lined with a massive stone shelf, its weight bowed under ancient tomes. Scrolls and parchment litter the floor, faded fragments of centuries-old vampire research. Most of the books are written in scripts you can't read, and others spiral into maddening complexity. Still, after some digging, you uncover a handful of scrolls that might prove useful. What will you do?
← Comes afterArmory (Castle Grounds)Leads to →Training Ground🗺 Zone mapThe Dusk Lands · Castle Grounds
★ XP⚠ Curse risk
Choices & outcomes 5 options
[Leave] Don't take anything.
Nothing happens — you move on.notawiki summary
[Loot] Take some scrolls of intellect.
★ XP 288
You search through the scattered documents and take a scroll of intellect for each of you. Then, you leave the archive. You get: XP 288 All heroes get: Scroll of Intellect (Yellow)
[Loot] Take some scrolls of defense.
⚠ Curse risk
You get: XP? All heroes get: Scroll of Defense (Corrupted)
[Read] Read about an ancient ghost.
You get: XP??
[Continue] You place the cursed Badge on the altar. (Requires Navalea unlock quest)
🔒 Needs Navalea unlock quest★ XP 20⚠ Curse risk
Shortly after placing the badge on the altar, you notice how the cursed energy it gives off dissipates. You feel good that you have honored your promise to Navalea. Thanks to what you have done, now Navalea will regain her strength and will be able to leave her tomb. You get: XP 20 All heroes get: Honorable
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