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The Chromatic Slime

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event  Bridge (Void N) ·  Events (all zones)
In one of the ruins, you come across a peculiar slime. As you approach it, it surprises you by talking to you: "Hello adventurers. As you can see, I am an intelligent slime of a very special kind. My species can produce all kinds of colored blobs. As I am a business slime, I offer to produce and sell you several blobs, for only 1200g. If you are interested, tell me which types you prefer."
← Comes afterRuins (Center N)Leads to →Ruins (North 3)Campsite (Void N)🗺 Zone mapThe Void
★ XP⚠ Curse risk
Choices & outcomes 4 options
[Leave] you are not interested
★ XP 280
You walk away. You get: XP 280
[Pay] You pay 1200g for physical blobs.
💰 Costs 1200g★ XP 280⚠ Curse risk
The slime is squeezed out a bit, and four small colored blobs separate from it. Now you can take the ones you want. You get: XP 280 Item Rewards: • Water Blob: • All Resistances +10% (15% if Corrupted) Every turn cast: Water Splash Apply X Wet (X Equals target Wet x0.3 (x0.5 if Corrupted)) Apply 3 Wet (4 if Corrupted) You gain 1 Fast (Same if Corrupted) • Toxic Blob: • Piercing Resistance +15% (20% if Corrupted) Every turn cast: Toxic Splash Apply X Poison (X Equals target Poison x0.3 (x0.5 if Corrupted)) Apply 3 Poison (4 if Corrupted) You gain 1 Sharp (2 if Corrupted) • Blood Blob: • Slash Resistance +15% (20% if Corrupted) Every turn cast: Blood Splash Apply X Bleed (X Equals target Bleed x0.3 (x0.5 if Corrupted)) Apply 3 Bleed (4 if Corrupted) You gain 2 Powerful (3 if Corrupted) • Metal Blob: • Blunt Resistance +15% (20% if Corrupted) Every turn cast: Metal Splash Apply X Crack (X Equals target Crack x0.3 (x0.5 if Corrupted)) Apply 3 Crack (4 if Corrupted) You gain 4 Block (8 if Corrupted)
[Pay] You pay 1200g for elemental blobs.
💰 Costs 1200g★ XP 280⚠ Curse risk
The slime is squeezed out a bit, and four small colored blobs separate from it. Now you can take the ones you want. You get: XP 280 Item Rewards: • Lava Blob: • Fire Resistance +15% (+20% if Corrupted) Every turn cast: Lava Splash Apply X Burn (X Equals target Burn x0.3 (x0.5 if Corrupted)) Apply 3 Burn (4 if Corrupted) You gain 2 Powerful (3 if Corrupted) • Electric Blob: • Lightning Resistance +15% (+20% if Corrupted) Every turn cast: Electric Splash Apply X Spark (X Equals target Spark x0.3 (x0.5 if Corrupted)) Apply 3 Spark (4 if Corrupted) You gain 2 Powerful (3 if Corrupted) • Icy Blob: • Cold Resistance +15% (+20% if Corrupted) Every turn cast: Icy Splash Apply X Chill (X Equals target Chill x0.3 (x0.5 if Corrupted)) Apply 3 Chill (4 if Corrupted) You gain 5 Block (8 if Corrupted) • Water Blob: • All Resistances +10% (15% if Corrupted) Every turn cast: Water Splash Apply X Wet (X Equals target Wet x0.3 (x0.5 if Corrupted)) Apply 3 Wet (4 if Corrupted) You gain 1 Fast (Same if Corrupted)
[Pay] You pay 1200g for mystical blobs.
💰 Costs 1200g★ XP 280⚠ Curse risk
The slime is squeezed out a bit, and four small colored blobs separated from it. Now you can take the ones you want. You get XP 280 Item Rewards: • Water Blob: • All Resistances +10% (15% if Corrupted) Every turn cast: Water Splash Apply X Wet (X Equals target Wet x0.3 (x0.5 if Corrupted)) Apply 3 Wet (4 if Corrupted) You gain 1 Fast (Same if Corrupted) • Holy Blob: • Holy Resistance +15% (20% if Corrupted) Every turn cast: Holy Splash Apply X Holy (X Equals target Holy x0.3 (x0.5 if Corrupted)) Apply 3 Sanctify (4 if Corrupted) You gain 1 Bless (2 if Corrupted) • Dark Blob: • Shadow Resistance +15% (20% if Corrupted) Every turn cast: Dark Splash Apply X Dark (X Equals target Dark x0.3 (x0.5 if Corrupted)) Apply 3 Dark (4 if Corrupted) You gain 3 Regeneration (4 if Corrupted) • Chaos Blob: • Mind Resistance +15% (20% if Corrupted) Every turn cast: Chaos Splash Apply X Insane (X Equals target Insane x0.3 (x0.5 if Corrupted)) Apply 3 Insane (4 if Corrupted) You gain 1 Vitality (2 if Corrupted)