← results

← Comes afterAltar (Castle Interior)Leads to →Blood Cellar🗺 Zone mapThe Dusk Lands · Castle Interior
★ XP
Choices & outcomes 5 options›
[Leave] You prefer not to take the risk and leave.
Nothing happens — you move on.notawiki summary
[Use] A sip won't hurt.
It's odd and faintly herbal. Best not push your luck.
[Use] You drink a whole bottle.
★ XP 12
You gulp the whole bottle, but before you can savor the taste, someone shouts, "Thief!" The kitchen staff storms in. You're under attack. You get: XP 12 Fight
[Use] (Requires Magic Powder) Pour the powder in the elixir bottle before drinking.
🔒 Needs Magic Powder
You mix in the powder. The liquid shimmers brighter. One gulp later, you feel a jolt of clarity and strength. Dr. Jekyll was right! You get: Initial Energy +1
Yogger "Who cares about these bottles? I want to fix me a sandwich."
★ XP 12
Yogger gets to chopping ingredients and soon ends up making a delicious sandwhich. Unfortunately, he only made enough for himself so you just watch him devour the sandwhich and let out a burp of satisfaction. It's time to move on. You get: XP 12
Lines marked notawiki summary are written by us from the game’s event data, not taken from the wiki.