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★ XP⚠ Curse risk
Choices & outcomes 2 options›
[Buy] Browse the wares.
Open Shop
[Bargain] Haggle for a better deal. Group [5 or higher]
🎲 Group 5+★ XP 120⚠ Curse risk
Success: After a bit of banter and bargaining, the merchant chuckles. "Clever tongue. Fine. 30% off, but don't tell the bats." You get: XP 120 Open shop with 30% discount • Fail: Your words fall flat. The merchant frowns beneath the hood. "Mmm... not quite convincing. Prices just crept up. 10%, to be exact. You get: XP 108 All heroes get: Low Self-Esteem Injury Open shop with 10% increased cost