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The Nautical Machine

The Nautical Machine

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event  Convoluted Waters ·  Events (all zones)
A group of pirates is sacking what appears to be a strange boat, half-submerged in the sea. The boat, constructed from metal and glass, resembles and advanced prototype of a ship designed to go underwater. It is painted in the colors of the navy's admiralty. Smoke is emanating from it, suggesting it may not be functioning as intended. The crew of this vessel may be in danger, and it seems the pirates are preparing to flee.
🗺 Zone mapSahti Islands
★ XP
Choices & outcomes 4 options
[Leave] Whatever it is, it's not our problem. Let's ignore it.
Nothing happens — you move on.notawiki summary
[Enter] We must get close to help! Group [4 or higher]
🎲 Group 4+
Group 4+. You board the submarine and it dives on autopilot to the undersea facility, opening that route. Crit: you also get a rest on the way. Fail/Crit fail: flooding or debris damages the party in transit.notawiki summary
[Combat] All hands, man your battle stations! Attack the pirates! Group [5 or lower]
🎲 Group 5-⚔ Fight
Group 5 or lower. Success: fight the pirates; the sub escapes. Crit: same, but you fight at an advantage. Fail: it's a trap — you're sealed in the sub and carried to the undersea facility. Crit fail: same, plus flood damage.notawiki summary
(Letter of marque required)[Combat] We swore to end this pirates plague. Attack!
🔒 Needs Letter of marque⚔ Fight★ XP 152
You raise the admiralty flag, and the pirates hastily attempt to mount a defense. In their rush, the submarine seizes the opportunity and escapes from the pirates' grasp. With no need to worry about damaging the submarine, you unleash all your fury on the pirates! Their weak defenses are quickly overwhelmed by your determination and superior tactics! You get XP 152. Will you get close and take a look?
Lines marked notawiki summary are written by us from the game’s event data, not taken from the wiki.