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A large crack

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event  Wall Crack ·  Events (all zones)
You find a large crack in the city wall. The crack is big enough to enter, and due to the putrid air coming out of it, you are convinced that it is connected to the sewers of the city. The crack is flooded by the frozen sea water that has probably caused it, but luckily the water seems shallow. To continue, you will have to get into the water and cross the crack. It's dark, so you'd better hurry to the other side and get out of the water if you don't want to freeze.
← Comes afterCampsite (Faeborg South)Altar (Faeborg)Leads to →Corridor (South sewer)🗺 Zone mapFaeborg Forest
★ XP⚠ Curse risk
Choices & outcomes 5 options
[Enter] You move as quickly as possible to the other side. (Single [1 or higher])
★ XP 84⚠ Curse risk
Each Success: You moved pretty fast, and the cold didn't affect you. When you get out of the water, you find yourselves inside some frozen sewers. The cold is extreme. You must hurry or you will freeze to death. You get: XP 84 • Each Fail: It took you a little longer than you expected to get to the other side, and your feet froze. Failing hero gets: Cold Feet injury
[Ottis] "Oink... I'll light the way with a holy light spell." [Holy spell card]
🧍 Ottis only★ XP 56⚠ Curse risk
Success: Ottis summons a small light that allows you to see in the dark. In addition, the light is warm and helps you resist the effect of the freezing water a little. One by one you cross the crack without any problem. You get: XP 56 • Fail: Ottis summons a small light that allows you to see in the dark. In addition, the light is warm and helps you resist the effect of the freezing water a little. Ottis waits to cross last, and when he's halfway through, the light goes out. He makes it to the end, but he has frozen a bit. When you get out of the water, you find yourselves inside some frozen sewers. The cold is extreme. You must hurry or you will freeze to death. Ottis gets: Cold Feet injury
[Zek] "Follow me quickly. I can see in the dark easily!"
🧍 Zek only
Zek leads the party across safely with no cold damage; you come out in the frozen sewers, where the extreme cold forces you to keep moving.notawiki summary
[Cornelius] "I'll light my staff to light the way!" [Fire spell card]
🧍 Cornelius only
Success: Cornelius lights the way and everyone crosses unharmed · Fail: his light dies at the end and he takes cold damage. Either way you exit into the frozen sewers and must hurry.notawiki summary
[Amelia] "I will freeze the water." [Cold spell card]
🧍 Amelia only
Success: This presumably also adds an Epic event node, Ice, off the Corridor (South sewer) node inside the sewers.
Lines marked notawiki summary are written by us from the game’s event data, not taken from the wiki.