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★ XP⚠ Curse risk🃏 Card
Choices & outcomes 6 options›
[Leave] The storm seems dangerous, so you leave.
Nothing happens — you move on.notawiki summary
[Use] Try to evade the lightning bolts and make an offering. (Group 5 or higher)
🎲 Group 5+★ XP 20⚠ Curse risk
Success: You manage to dodge the danger and reach the altar. The altar is overloaded with energy thanks to the nearby lightning bolts. You can use it at a discount. You get: XP 20 You get: 25%? discounted upgrade • Critical Failure: YOu are struck by lightning in your attempt to reach the altar, and this will leave a mark, but in the end you managed to get there. The altar is overloaded with energy thanks to the nearby lightning bolts. You can use it at a discount. You get: Injury: Electroshock You get: 25% discounted upgrade
[Zek] "I will try to corrupt this altar!" [Curse spell card]
🧍 Zek only★ XP 180⚠ Curse risk
Success: Zek runs towards the altar evading all the lightning with ease, then casts a curse on the altar, and it glows with a dark aura... You can use the altar to try to corrupt one card of each hero. The storm surrounding the altar disappears. You get: XP 180 and access a Corrupted Altar.
[Wilbur] "I have studied this altar for some time."
🧍 Wilbur only★ XP 16
Wilbur casts a spell that charges the altar with electricity. Then a bunch of lightning strikes the altar at once, and the surrounding storm disappears. The altar is overloaded with energy and offers you a unique opportunity. • You can upgrade one free card for each hero. • You get: XP 16
🧍 Evelyn only★ XP 16
Success: Evelyn's spell hits the altar, and the surrounding storm disappears. The altar is brimming with energy and offers you a unique opportunity. • You can upgrade one free card for each hero. • You get: XP 16
Lines marked notawiki summary are written by us from the game’s event data, not taken from the wiki.