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★ XP
Choices & outcomes 4 options›
[Leave] You turn around and leave
Nothing happens — you move on.notawiki summary
[Combat] You enter the room and face them
⚔ Fight
They were surprised to see you, but were ready for combat. After successful combat go to Interrupted meeting below
[Threaten] Try to scare them before you enter (Group 5 or higher)
🎲 Group 5+★ XP 100
Critical Success: Passing yourselves off as a patrol of guards, you shout before entering, and you open the door with a knock. One of them is so frightened that he runs out without looking back. The others are stunned by the surprise and you take the opportunity to attack. You get: XP 100 • Success: Passing yourselves off as a patrol of guards, you shout before entering, and you open the door with a knock. Everyone is stunned by the surprise and you take the opportunity to attack. You get: XP 60 Enemies start combat with Slow 3 • Fail: Enemies start with 3 Powerful and 2 Fast • Critical Fail: -
[Grukli] "I'll break down the door with one blow!" (Melee attack card)
🧍 Grukli only★ XP 96
Lines marked notawiki summary are written by us from the game’s event data, not taken from the wiki.