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★ XP💰 Gold❤ Max HP⚠ Curse risk
Choices & outcomes 6 options›
[Pay for the night] Pay according to the sign and spend the night in the mill. Group [8 or higher]
🎲 Group 8+★ XP 200
Critical Success: The miller wakes up and smiles: "It's been a long time since someone paid honestly. For this, you shall get the best sleep possible." You plunge into dreams where you gain knowledge and powers of great heroes from the past. All heroes get: Well Fed • Success: Dreams come soft and restorative. You see pleasant memories and wake up full of energy and optimism. All heroes recover +20% Max HP You get: XP 200 • Fail: Your dreams fill with nightmares of other sleepers. The miller shakes his head: "Sometimes other people's dreams seep through. Sorry, but I won't return the payment." • Critical Fail: The mill captures your mind in a loop of repeating nightmares. "You paid for sleep, but didn't specify what kind," laughs the miller. You have to fight materialized fears. Proceed to combat
[Wake the miller] Try to bring the miller to his senses. Group [7 or higher]
🎲 Group 7+★ XP 248💰 Gold 100⚠ Curse risk🃏 Item draft
Critical Success: The miller blinks, and his eyes become normal. "My God, how long have I slept in this cursed trance? Thank you for freeing me! Now I can offer you real rest, not these artificial dreams." Item draft (8 items, including random Rare Weapon, random Rare Armor, random Epic Accessory, random Epic Jewelry, or Gold 100 ) • Success: The miller slowly comes to his senses. "I… I was trapped in my dreams. The mill feeds on dreams, but in return gives only illusions of peace. Be careful with its gifts." You get: XP 248 • Fail: The miller wakes up abruptly and angrily shouts, "Who dares disturb my eternal sleep?! You don't understand what you're doing!" His anger infects the air around with negative energy. All heroes get: Frightened (Blue) • Critical Fail: The awakening destroys the mill's fragile balance. "Fools! Now all dreams will break free!" screams the miller. Materialized nightmares and dreams burst from the windows. Proceed to combat
[Go around] Pass by without interfering with the mill's work.
The miller notices your presence and nods respectfully. "Wise. Not all dreams are worth buying. Go your way, travelers." You feel approval for showing caution.
[Wilbur] "According to dream theory, you need to hear the sound of reality!"
🧍 Wilbur only
[Gustav] "Hey buddy! Listen to some real waking music!"
🧍 Gustav only
Living music breaks through the sleep charms; the miller wakes with gratitude. Gustav gets: Trustworthy
[Evelyn] "Interesting… this is a dream crystal! I know how to control it!"
🧍 Evelyn only
Magical knowledge allows safe study and use of the artifact. Evelyn gets: Crystal Ball