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The fang gates

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event  Edge of the forest ·  Events (all zones)
You are entering the northern part of the forest. The fang gates guarding the bandit camp stand before you and the path ahead will not be easy. Now is the perfect time to rest or prepare for the battle ahead. Remember that you don't have much time to spare, so you can only do one activity before continuing.
← Comes afterNorthern PlainsTower SideLeads to →West Fang Gate🗺 Zone mapThe Kingdom of Senenthia
★ XP💰 Gold💎 Shards⚠ Curse risk🃏 Card
Choices & outcomes 4 options
[Rest +30% Health] Relax and recover some strength.
❤ Rest +30%
Party heals 30% of max HP.notawiki summary
[Forage] Being near a bandit camp, you can surely find some gold or shards. Group [5 or lower]
🎲 Group 5-★ XP 80💰 Gold 560💎 Shards 320
Critical Success: Below a suspicious trunk you found a hidden cache of the bandits and a small chest. You get: Gold 560 Shards 320 XP 80 and 6 common grade items are offered • Success: Below a suspicious trunk you found a hidden cache of the bandits. You get: XP 8 Shards 320 Gold 560 • Failure: Time's up. You don't have more time to wander in the forest, but at least you have recovered some magic shards from it. You get: Shards 240
[Andrin] "I found a forest trail here. Maybe it can lead us directly into the bandit camp." Andrin [Skill card]
🧍 Andrin only★ XP 16💎 Shards 280⚠ Curse risk
Success • Andrin's tracking skills where on point. The trail leads to the bandit camp and now you can take it. Also you found some shards and had time to rest a bit You get: Shards 280 XP 16 • Fail • Andrin got lost and you had to go back, losing precious time. Andrin gets: Low Self-Esteem Injury
[Ottis] "I can take care of an injury and try to heal us." Ottis [Healing spell card]
🧍 Ottis only⚠ Curse risk
Success • Fail • You only have time to treat one injury. You can remove one card for free from each hero. Heroes can remove one card from deck for free
Lines marked notawiki summary are written by us from the game’s event data, not taken from the wiki.